GURPs Fourth Edition Traveller Interstellar Wars (IW) contains exactly what I was looking for in a sci-fi roleplaying game. And yes, that’s the title. GURPS Traveller: Interstellar Wars is an official GURPS Fourth Edition source- book for the Traveller universe. It includes a detailed timeline, along with rules for . GURPS Traveller: Interstellar Wars is the first and only book of its kind published in the GURPS Traveller role-playing game series, by Steve Jackson Games, set.
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Additional details are required to complete the article. This sector map will help keep your space interrstellar from making embarassing left turns on a intersfellar scale. Interstellar Wars covers the years of war, peace, and overwhelming change as the ancient Vilani Imperium falls to the upstart Terrans. Defend the homeworld inherstellar invaders during the Siege of Terra. The book provides RPGers with all kinds of non-military adventure seeds, ranging from the exploration and colonization of distant worlds to the integration of already-established worlds Earth-founded and otherwise into the Terran economic community to interstella exploration of a recognizable future Earth with its own challenges.
Wzrs the book includes updated versions of the starship design and combat rules found in earlier GURPS: This book works as a nuanced and intelligence take on a trope–Earth conquers an alien empire–that could have been done quite badly. Antonio Morena rated it it was amazing Feb 05, The subsector maps, and information for each world are also included. Thanks for telling us about the problem.
Retrieved from ” https: It includes a detailed timeline, along with rules for tailoring characters to the last days of the First Imperium, starship design, interstellar trade, exploration, and ship-to-ship ears. Rikhard Von Katzen rated it really liked it May 01, Emory Susar rated it it was amazing Dec 10, Rules for generating characters for the setting, starship design, interstellar trade, exploration, and ship-to-ship combat, all updated for the 4th edition of GURPS, are provided.
Space contains mechanics for system generation, including the presence or absence of gas giants in a system.
No trivia or quizzes yet. Tim Morgan rated it really liked it Feb 09, Views Read Edit View history. Warehouse 23 offers scenarios, background information, deck plans, and zines, in digital form, for GURPS Traveller — as well as many of our other game lines.
The transition between the First Imperium, governed by the Vilani, and the Rule of Man, led by the Terran Confederation, has always been a pivotal era in Marc Miller’s Traveller universe. There are no discussion topics on this book yet. The default year of the setting is A. This time of conflict presents many opportunities for adventure: Or, at the very least, make your wall look just a little bit cooler.
GURPS Traveller: Interstellar Wars – Wikipedia
Open Preview See a Problem? Forge new trade routes within the Imperium itself. To see what your friends thought of this book, please sign up. Interstellar Wars Sector Map — In space, no one can hear you get lost. Although the book includes updated versions of the starship design and combat rules found in earlier GURPS: One curious omission is that while GT: Want to Read Currently Reading Read.
Interstellar Wars is a Steve Jackson Games product. Interstellar Wars was published ina new core book for fourth edition for one of the science-fiction lines of Steve Jackson Games.
GURPS Traveller: Interstellar Wars – Traveller
Rising Earth, for its part, is also portrayed in a complex light, as a planet facing its own divisions and challenges that is quite frankly lucky that the Vilani were too distracted to crush Earth. Nis rated it really liked it Jun 19, A great science fiction RPG setting.
The default year of the setting is A. Drye, Wiseman, and Ziegler manage to provide fans with just that.
GURPS Traveller: Interstellar Wars
Interstellar Wars Designer s Jon F. Though by Traveller ‘s present around the time of the 57th century the Interstellar Wars are literally ancient history, the story of how upstart Earth managed to overcome the Ziru Sirka has always interested Traveller fans. This page was last modified on 21 Decemberat The transition between the First Imperium, governed by the Vilani, and the Rule of Man, led by the Terran Confederation, has always been a pivotal era in Marc Miller’s Traveller universe.
Ashleigh rated it really liked it Oct 23, You can help the Traveller Wiki by expanding it.